Mobile devices have been described as ‘this generation’s fuel for their soul’. It seems as though every function, need or desire can be addressed, answered or satisfied by some type of mobile application. Being able to monetize these behaviors has been a point of significant focus by corporations both large and small. Competition in the marketplace is incredibly fierce. Successful market shares are measured in both time and dollars; the two are inextricably connected. The longer you keep a user engaged in your application, the better your odds are of generating revenue from that user.
The big question that faced developers for years concerned both of these factors. How do you keep a user interested while engaging their wallets? In order to retain your clients, you need to hold their attention. A quality interface engages the user and won’t let them drift away from your application. Unfortunately, traditional advertising would do exactly that! When a user clicked on an advertisement inserted into a mobile application, they were whisked away to a distant website, often unable to find their way back to the place they started…the app. So how do you enjoy a mobile app without being taken to a web browser solely for advertiser content?
In 2009, Apple and Google got into a bidding war over a tech start-up which introduced a unique solution to that question. That solution integrated high-quality advertising directly into a mobile application’s operating platform. Google won the bidding war and acquired what would later be released as AdMob. The competitor of this was the now-defunct iAd, introduced as a new component of Apple’s iOS 4 operating system. Both provided customized, high-quality content, able to engage the user on many levels. This advertising platform, within a mobile platform, allowed the developer to engage the user with content, without taking them away from the app of their choice.
Both advertising platforms address a considerable business opportunity. Unfortunately, iAd was never able to conquer a majority of the market. After a few years on the market, iAd has had more than its share of challenges.
The market trends show that the demand for in-app advertising is strong. Users liked to be wooed right where they are, cradled comfortably inside of an app. As time passes, developers will have to continue the task of redeveloping advertising platforms.
Beginning with the earliest of spoken storytellers, advertisers have wanted the consumer right in the palm of their hand. The mobile device has re-defined that for the foreseeable future – it is now the advertiser who is begging to be held by the consumer.
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