The future is now. The once faint dream of experiencing life in an altered dimension is now within the grasp of our fingertips with Virtual Reality (VR) technology. 2016 appears to be the year virtual reality devices are set to take off, with an expected surge of devices ready to hit the mainstream. The technology is familiar, having been around for decades, but now the integration of the technology with gaming, social, and mobile platforms has the technology heating up. Companies like Samsung, Sony, Google, and Oculus are vying for market share with their renditions of virtual-reality enabling devices.
At the forefront of the technology sits the Oculus Rift, the headset that started this new wave of deceives diving into alternate dimensions. The high-tech headset plugs right into your computer’s DVI and USB ports. The Rift tracks your head movements projecting 3-Dimensional imagery onto its screens at a 2160 x 1200 resolution. Then there’s the HTC Vive, which has a chance to usurp the Rift, with its 70 sensors that offer full range head tracking, minus the motion sickness. You might need to install motion sensors around your house, but it’s worth considering.
The options are plentiful. There is the PlayStation VR, the Razor OSVR, & the Microsoft Hololens just to name a few, but the most interesting VR device may turn out to be the Google’s interpretation, known as the Google Cardboard. Yes, the VR headset is called the Google Cardboard because it is made out of cardboard. A bold idea, but it is a true testament to the wonders of the smartphone with the mobile device having the ability to tap into the VR market. Apparently, your smartphone is all you need if you desire that out-of-body experience. All of the necessary gyroscopic sensors and positioning systems to track your head movements are already in your smartphone.
The virtual reality market is diverse, competitive, and pricey. While some devices may appear to have an advantage, there’s no telling how decisive that advantage may be. What you can expect is stiff competition. These high-powered devices will have a bevy of options when it comes to games. Developers will be working overtime to create games that maximize the experience of the VR devices. You can expect to be visually impressed with better camera options, and you can expect unlimited potential to use the device beyond the confines of your living room. With the technology ready to be release you have to sit back and ask yourselves this question. Will this just be a trend or will virtual reality be a mainstay & pioneer of a new breed of technology for generations to come?
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